Authentication ============== Before you can do any sort of authentication, you will first need to request an `API key `_ from Yahoo! The process is quick, and you will be given a consumer key and a consumer secret, which you use as part of the authentication. There is a lengthy overview of the authentication requirement to access the Yahoo! fantasy APIs in its developer `guide `_. However, to save you some time in understanding that, this package makes use of the work done in the `yahoo_oauth `__ to implement the oauth protocol. In fact, all of the classes in this package expect the `yahoo_oauth.OAuth2` object to be passed in. To simplify the usage of `yahoo_oauth.OAuth2` it is best to construct a file that has your access tokens in it. You can then use this file whenever you construct `yahoo_oauth.OAuth2`. There is a one time setup involved to create this file. You can use the `yfa_init_oauth_env` script in this package to create it. It will redirect you to a Yahoo site to authenticate. Alternatively, you can copy this code into some script: You can then use the file in your own code like in the following code snippet: :: from yahoo_oauth import OAuth2 import json creds = {'consumer_key': 'my_key', 'consumer_secret': 'my_secret'} with open(args[''], "w") as f: f.write(json.dumps(creds)) oauth = OAuth2(None, None, from_file='oauth2.json') With the file created you can then construct an `yahoo_oauth.OAuth2` object like so: :: oauth = OAuth2(None, None, from_file='oauth2.json') You can then pass in `oauth` when construct the various classes in this package. See the `documentation `_ for `yahoo_oauth` for more information.